Another quick update, I haven't made much progress this week on rigging because I had a hell of a time getting all of Merlin's accouterments rendering correctly in Maya with Mental Ray. I kept …
Read MoreAnother quick update, I haven't made much progress this week on rigging because I had a hell of a time getting all of Merlin's accouterments rendering correctly in Maya with Mental Ray. I kept …
Read MoreFinally, an update on the tale of Licorice Merlin! Most of the modeling was complete on Merlin last weekend but I was delayed in posting this due to some concerns about his robe. More on that later …
Read MoreI've mentioned "Licorice Merlin" in passing in a few blog posts but never really wrote anything about the story itself - but that's all about to change right... now. Imagine, if you will, a more …
Read MoreYes, the mop is finally the topic of a post here at Soule Designs. Not just any mop, a cgi mop! Below are a few different mop test videos to try out some features in Maya's nHair physics engine. …
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